This month sees the launch of the latest in the series of Ubisoft’s ever-popular Splinter Cell games, with the key creative work provided by Manchester’s Head First.
In arguably the agency’s biggest commission to date, the team has come up with a solution that will be used on a pan-European basis to promote ‘Chaos Theory’ across packaging, POS, print advertising and outdoor executions.
Ubisoft’s brand manager Sophie Colson described Head First’s work as “breathtaking” adding that it “maintained the supreme quality that is an essential part of Tom Clancy’s Splinter Cell franchise.”
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